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Written by Administrator
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Monday, 02 November 2009 |
Stvn has pulled out all the bone rigs in the game and saved each as a .blend file, giving you a convenient starting point to try some mad science.
Download them here |
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Written by steven dyson
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Monday, 26 October 2009 |
Gleem has done wonders with the script and now they are ready for public beta release
you can find the script in our downloads area under scripts |
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Last Updated ( Monday, 26 October 2009 )
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Written by Gleem
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Friday, 16 October 2009 |
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Watch StvnDysn walk you through one of the easiest methods to get a face mesh rigged and ready for facial animating, using the weight transfer script that comes with Blender. Get a custom head acting in no time at all!
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Last Updated ( Friday, 16 October 2009 )
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Written by Gleem
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Sunday, 26 April 2009 |
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Modders and Blender Users, rejoice! The 1.04 version* of The Movies Import/Export scripts are being released to the public!
After the team ran over them with cars and trucks, fired death rays at them, and overall mistreated them in most inhumane ways possible, we've decided they're ready for you!
There are still a couple known issues, but we decided to get these in your hands anyway. Basically, if your UVMap has faces that consist of single points -- you're doing texturing wrong anyways... 
Be sure to try out the new HTML Reports when you run the Preflight script (Scripts>Misc>The Movies Preflight Check) and get a concise clear report detailing what might be causing your mesh to fail to export!
Download them here!
And of course, any issues that you run into, please report them on this thread in the forums.
Enjoy!
-- The DCMF Team
* You might remember before the site went down that 1.03 was the latest version -- well, there was an issue with the exporter! Big shocker. So the bugs have been fixed, and the exporter is now 1.04! |
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Last Updated ( Tuesday, 19 May 2009 )
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