This is the .cam Camera files technical information page.
Template File
//--------------------------------------
//--- 010 Editor v2.1.3 Binary Template
//
// File: LH_cam
// Author: Glen Rickey
// Revision: .02
// Purpose: To parse LH The Movies .cam files into proper fields
//--------------------------------------
struct {
int Magic;
int Length;
int CamCount; //401
struct {
ubyte fl_1 :1;
ubyte fl_2 :1;
ubyte fl_3 :1;
ubyte fl_4 :1;
ubyte fl_5 :1;
ubyte fl_6 :1;
ubyte fl_7 :1;
ubyte fl_8 :1;
} flag_1;
ubyte Unk_2;
ubyte Unk_3;
ubyte Unk_4;
if(Magic == 0)
struct {
float camX;
float camY;
float camZ;
float targX;
float targY;
float targZ;
float zoom;
} Cam[CamCount];
else
struct {
float camX;
float camY;
float camZ;
float targX;
float targY;
float targZ;
float zoom;
short clip1;
short clip2;
} Cam_SnE[CamCount];
} cam;
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