Most recent edit on 2011-03-05 12:20:08 by Gleem!
Additions:
Template File
Oldest known version of this page was edited on 2011-03-05 12:17:20 by Gleem! []
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This is the .cam Camera files technical information page.
010 Editor v2.1.3 Binary Template
File: LH_cam
Author: Glen Rickey
Revision: .02
Purpose: To parse LH The Movies .cam files into proper fields
struct {
int Magic;
int Length;
int
CamCount;
401
struct {
ubyte fl_1 :1;
ubyte fl_2 :1;
ubyte fl_3 :1;
ubyte fl_4 :1;
ubyte fl_5 :1;
ubyte fl_6 :1;
ubyte fl_7 :1;
ubyte fl_8 :1;
} flag_1;
ubyte Unk_2;
ubyte Unk_3;
ubyte Unk_4;
if(Magic
0)
struct {
float camX;
float camY;
float camZ;
float targX;
float targY;
float targZ;
float zoom;
} Cam[
CamCount];
else
struct {
float camX;
float camY;
float camZ;
float targX;
float targY;
float targZ;
float zoom;
short clip1;
short clip2;
} Cam_SnE[
CamCount];
} cam;