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Trail: FaceIDs FacialAnimations FileFormat FileFormats Flags3 FlmExtras FlmFormat FlmMainHeader

FLM Main Header


This is the section of the file that holds meta-data about the rest of the file. With it, the game gathers enough information to successfully parse the rest of the scene file.

It is a 60 Byte fixed size.

Offset Type Size (bytes) Field Name Description Typical Values
0 Int32 4 Header Size Number of bytes in the entire Header section  
4 Int32 4 Magic Number 18 for Original Movies, 19 for S & E Addon 18, 19
8 Int32 4 Text Element Size Number of bytes in Entire TextElementOffsets Section plus Entire TextElement Section  
12 Int32 4 CrewTE Index of Crew TextElement  
16 Int32 4     Always -1
20 Single 4 Year Start Year the scene first is available Usually 0, meaning always available.
24 Single 4 Year End Year the scene is no longer available ? Usually 0, meaning no end
28 Single 4 Trickiness? Not sure what trickiness is.. if this is even it. Term appears in some INI files. 0 - .82
32 Int32 4 TE Scene Name Index for Scene Name (?) INI seems to control this Always -1
36 Int32 4 TE Scene Sis Name Index for Scene Sis Name (?) INI seems to control this Always -1
40 Int32 4 TE Scene Description Index for Short Description (?) INI seems to control this Always -1
44 Byte 1 Genre Count Number of Genres in TE  
45 Byte 1 EnviroPyro Count Number of CraneRig or Pyrotechnics never more than 1
46 Byte 1 TE Count Number of elements in TextElements Section max limit of 255
47 Byte 1 Slider Count Number of Slider entries max limit of 255
48 Int16 2 Start Frame What frame 'filming' starts on 0 in special cases, or 70-546
50 Int16 2 Element Count Number of Elements (that are not Timeline Heads) 1-90
52 Byte 1 Direction Count Number of Directors directions  
53 Byte 1 Edit Flags Bit Flags: 1 = Unk, 2 = Has Slider, 4 = Has Extras, 8 = Dolly, 16 = Crane Always 6,14, or 22
54 Byte 1 Timeline Head Count Number of Elements that are Timeline Heads (or separate Tracks) 1-20
55 Byte 1 Extra Count Number of TextElements Extra flm file names. See Extras Section  
56 Int32 4 Shot TE References TE Index for a [Shot:xxx] entry or Trailer in certain ai_ flm files Usually -1


Categories

CategoryFlmFormat
CategoryDocumentation
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